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Sniper 3d Rust
It’s sniper action 3d game. I was responsible to implementing touch controls for sniper gun, UI integration of various screens, in-game store where user can upgrade the weapon by spending coins/gems. Also, implemented AI enemies using state-machine, implemented path finding, alert mechanism after first shot followed by enemies start firing back to player, and last but not least the mechanics of slomo bullet effect which adds extra fun to the sniper game. Also, Implemented endless wave mode where bunch of zombies spawns and attack player.








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